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Boulder dash deluxe switch
Boulder dash deluxe switch





boulder dash deluxe switch
  1. Boulder dash deluxe switch software#
  2. Boulder dash deluxe switch series#

The ZX Spectrum version was placed ninth in the Your Sinclair Top 100 Speccy Games Of All Time (Ever) by journalist Stuart Campbell.

boulder dash deluxe switch boulder dash deluxe switch

The same publication reviewed the NES version favourably, stating that it was "an extremely impressive title" and "one of the greatest games ever written". Mean Machines gave the Game Boy port of Boulder Dash a score of 90%, praising it as "one of the finest video games ever written", describing the game as "one to buy as soon as possible" and noting its faithfulness to the original Commodore 64 version. II Computing said that "Bright, colorful animation coupled with a breezy story line make this game more than just a momentary diversion." Computer Games magazine called it an "incredible addicting maze game along the lines of Dig Dug, but faster and more exciting." This was the first home computer title to be converted to an arcade console. This version released in 1984 allowed buying 30 seconds of game time. Ports Ī port of the original title was licensed by Exidy for use with their Max-A-Flex arcade cabinet.

Boulder dash deluxe switch software#

His choice was First Star Software and according to him the company was very happy to publish the game. īeing dissatisfied with the lack of contact from In-Home Software, Liepa began searching for a new publisher. About the time it became clear that this was a shippable product, Liepa migrated Boulder Dash from Forth to assembler. He started coding a new project in Forth, which took about six months. He decided to expand the idea and bring some more interesting dynamics to the game. The project began with the intention of converting this game to machine language and releasing it through In-Home Software, but according to Liepa, it quickly became apparent that the game was very primitive. They put him in touch with a young man (Chris Gray) who had submitted a game in Basic, that was not really commercial quality, but they thought it had potential. When enough diamonds have been collected, the exit door opens, and going through this exit door completes the cave.Īs an aspiring game-developer, Peter Liepa reached out to a local publisher called "In-Home Software". In each cave, Rockford has to collect as many diamonds as are needed and avoid dangers, such as falling rocks. The player guides the player character, Rockford, with a joystick or cursor keys.

Boulder dash deluxe switch series#

Rockford drops a series of boulders on butterflies which explode into diamonds and fall down the shafts.īoulder Dash takes place in a series of caves, each of which is laid out as rectangular grid of blocks.







Boulder dash deluxe switch